Tuesday, May 14, 2013
Monday, May 13, 2013
Tuesday 5/14 & Wednesday 5/15
TODAY IS YOUR LAST MAKE UP DAY!!!!
If you are missing any work up until this point, try to complete it today and email it to me! Don't forget to sign your name up to the MAKE UP WORK sheet in the classroom!
Send to duffyohs@gmail.com and PLEASE title your emails!
Your last day to turn in any late work will be
Thursday the 23rd!
Monday 5/13/
A-Day
Today is your last new lesson! Please start and complete rendering 5. If you need to work on Rendering Mini Lesson 2 or Image Activity from the last two classes, please do that first!
Today is your last new lesson! Please start and complete rendering 5. If you need to work on Rendering Mini Lesson 2 or Image Activity from the last two classes, please do that first!
Wednesday, May 8, 2013
Importing Images 5/8, 5/9 & 5/10
Today students will learn how to import images into Maya to create backgrounds for their scenes. These images can be imported a few different way for different uses. Note: You may also import images onto objects for texture or designs!
Thursday, May 2, 2013
Friday 5/3 & Monday 5/6 & Tuesday 5/7
Tuesday - 3A- Today you will do the Render Mini Lesson 2! Directions are below!
Friday- 3A- Today is your make up day. (4B- don't be jealous, you already had yours!) Finish any work that is missing and email it to me. For those of you interested in the Extra Credit and are done with everything, see the post below about Extra Credit.
Monday- 4B- Today you will be working on Rendering Mini Lesson 2! The requirements are listed below. Good luck!
Wednesday, May 1, 2013
Wednesday 5/1 & Thursday 5/2
Today you will need to move on to Rendering 4 -Global Illumination when you are done with the previous rendering assignments. CHECK YOUR GRADES! ....there are a lot of missing projects!
Don't forget your ARTiFact for Today!
Don't forget your ARTiFact for Today!
Monday, April 29, 2013
Monday 4/29 & Tuesday 4/30
Today students want to finish any part that's not complete from Rendering 1 and Rendering Mini Lesson. When all is complete, move to Rendering 3. SKIP rendering 2....it does not work properly! Rendering 3 is very short. At the end of rendering 3, your spot light should not go through the table when you render it! Good luck!
Wednesday, April 24, 2013
Monday 4/22- Thursday 4/25
Students today being/continue working on Rendering 1- the Apple. Please load the scene and follow the directions. In this lesson you will learn how to apply colors AND materials to your objects as well as learn how to use the Ramp Shader. Then you will render the object to see what the final view would look like. Not all materials will show up in your perspective view, you may have to render your scene to make sure the material is applied.
When rendering 1 is complete, I want you to work on the Rendering mini lesson. You must make everything in this scene. Requirements are listed below.
When rendering 1 is complete, I want you to work on the Rendering mini lesson. You must make everything in this scene. Requirements are listed below.
Need to apply the Render Fix Script? Find it in the Student Shared drive on the server!
Thursday, April 18, 2013
Monday, April 8, 2013
Monday 4/8- Friday 4/19
For the next few class periods we will be working on Lesson 4 part 1 & 2 and the Trax Mini Lesson. Directions are listed below in the slides as well as under the slides for more specifics.
How do I get my clips? Look at the blue line in the above slide!
You can then find them Create--> Import Clips--> Desktop
Forget how to create clips for your Trax Editor?
1) Start at a point of your choice on your Timeslider where you want your animation clip to START.
2) Set your numbers in your channel box, highlight what you changed, right-click and key select.
3) Move to the point on your Timeslider where you want your animation clip to END.
4) Change the numbers again in your channel box, highlight, right-click and key select.
5) Create --> Animation Clip
6) Your clip should then show up in your Trax Editor.
Thursday, March 28, 2013
Thursday 3/28 & Friday 3/29
NO ARTIFACT TODAY!
Today we will be learning how to "extrude along a line" We will be using polygons and CV Curves to create hair or tentacle looking extrusions. See below for directions.Wednesday 3/27
3A- We will create our mini lesson Path animation by creating a path (cv curve) and attaching your car (that you made in the beginning of the year). See directions below.
Monday 3/26 & Tuesay 3/27
Make up Day!
Today you will use class time to finish up any work you have not yet completed. That includes work that is past due. Email me any make up work and sign your name to the sheet in the room so that I know you have turned it in!
Friday, March 22, 2013
Friday 3/22
Students will finish up lesson 3 in animation: Path Animation. Email it to me when you are finished.
Mini Lesson: Path Animation. Take the car that you created for your very first lesson in this class. Create a path for your car to drive along using a CV Curve. When you attach your car to the motion path, remember you must group your object together BEFORE you attach it. Use what you learned in Lesson 3 by using your timeslider plus your UValues for your motion path to make your car do something other than just move along the path. Create some twist and turns, some places your car speeds up or slows down. The sky is the limit....GO!
Things to work on today:
Mini Lesson: Path Animation. Take the car that you created for your very first lesson in this class. Create a path for your car to drive along using a CV Curve. When you attach your car to the motion path, remember you must group your object together BEFORE you attach it. Use what you learned in Lesson 3 by using your timeslider plus your UValues for your motion path to make your car do something other than just move along the path. Create some twist and turns, some places your car speeds up or slows down. The sky is the limit....GO!
Things to work on today:
- Finish Animation 3: Path Animation
- Work on Path Animation Mini Lesson
Wednesday 3/20 & Thursday 3/21
Today students will finish their ball and door (lesson 2) animation if they have not done so yet. There is not a mini lesson after lesson 2 because it was so short! We will incorporate Driver/Driven animation in another mini lesson.
When you are done with lesson 2, you need to move on to Lesson 3 in animation: Path Animation. This scene is already set up for you, just load it from the student share OR download it from the Tutorials website. In this lesson you will be dealing with not only your path but also the timeslider. Therefore, pay attention to the numbers they give you in your directions to make sure they are correct! When you are finished, email that lesson to me!
When you are done with lesson 2, you need to move on to Lesson 3 in animation: Path Animation. This scene is already set up for you, just load it from the student share OR download it from the Tutorials website. In this lesson you will be dealing with not only your path but also the timeslider. Therefore, pay attention to the numbers they give you in your directions to make sure they are correct! When you are finished, email that lesson to me!
Tuesday, March 19, 2013
Tuesday 3/19
Students need to finish Mini Lesson Keyframing if they haven't done so already. When student are ready, they need to move on to Lesson 2 in Animation. This lesson does NOT require opening a pre-made scene. Please just make the two object and animate them using the Driver/Driven animation instead of the timeslider. In this lesson you will need to "key" the object only three times to have a complete animation. Make sure you also add a color to each of the objects you made.
Lesson 2 in Animation is extremely short. When you are finished with Lesson 2- think about how you could use the Driver/Driven animation in a mini lesson. You will be using this type of animation in a mini lesson coming up.
When you complete anything, please email it to me.
Lesson 2 in Animation is extremely short. When you are finished with Lesson 2- think about how you could use the Driver/Driven animation in a mini lesson. You will be using this type of animation in a mini lesson coming up.
When you complete anything, please email it to me.
Friday, March 15, 2013
Friday 3/15 & Monday 3/18
Today students will finish their Keyframing Mini Lesson. Remember the requirements: Your object that you make to "fly" around your scene must be made up of at least 6 different shapes or curves and you must have at least 30 stop frames in your timeslider (that is your little red lines that show up after you press "S)
Friday's ARTiFact is Pagoda
Friday's ARTiFact is Pagoda
Friday, March 8, 2013
Friday 3/8 & Monday 3/11
Today students need to finish Animation Lesson 1, if they are not finished yet, and then move on to today's Mini Lesson: Keyframes. Directions are all listed below! Click on the Slide to make it larger! Email any complete assignments!
Tuesday, March 5, 2013
Wednesday 3/6 & Thursday 3/7
*4B- Your ARTiFact is #12- Banksy!
Today we will being our Animation Unit! We will start out class by an all class "on your own" animation assignment and after you are done with what is listed below, you will begin Lesson 1 in Animation: Keyframing.
First "on your own" Animation assignment: Create a sphere (either Polygon or NURBS) to create a ball of your choice (beach ball, basketball, etc). You will need to animate this sphere so it bounces up and down three times. In addition to just bouncing it, think about what happens to the shape of the ball as it hits the ground and bounces back up. There is air compression that happens inside of the ball....capture that in your animation! Don't forget about the tools you have learned so far!!!
EMAIL WHEN FINISHED: duffyohs@gmail.com
Remember the steps to adding keyframes:
1) select frame 2) move object 3) press "S" 4) Repeat
Then move on to lesson 1 in Animation!
*HINT* When you are using your graph editor, use your MIDDLE MOUSE BUTTON to move points!
When you are done with Lesson 1: Keyframes- EMAIL IT TO ME!
If you are done early, find something productive to do. If you would like, you may start building and object to animate for next class! Please know that you will be animating the object as one and "flying" it around your scene. You will not be moving parts, like making a skeleton walk...yet! So build something you can animate together, similar to your car model. Examples: Airplane, rocket, kite, vehicle (don't use your car, we will be using your car design for another animation unit!), etc. Use your imagination! You can make something up if you would like...just make it interesting!!
Today we will being our Animation Unit! We will start out class by an all class "on your own" animation assignment and after you are done with what is listed below, you will begin Lesson 1 in Animation: Keyframing.
First "on your own" Animation assignment: Create a sphere (either Polygon or NURBS) to create a ball of your choice (beach ball, basketball, etc). You will need to animate this sphere so it bounces up and down three times. In addition to just bouncing it, think about what happens to the shape of the ball as it hits the ground and bounces back up. There is air compression that happens inside of the ball....capture that in your animation! Don't forget about the tools you have learned so far!!!
EMAIL WHEN FINISHED: duffyohs@gmail.com
Remember the steps to adding keyframes:
1) select frame 2) move object 3) press "S" 4) Repeat
Then move on to lesson 1 in Animation!
*HINT* When you are using your graph editor, use your MIDDLE MOUSE BUTTON to move points!
When you are done with Lesson 1: Keyframes- EMAIL IT TO ME!
If you are done early, find something productive to do. If you would like, you may start building and object to animate for next class! Please know that you will be animating the object as one and "flying" it around your scene. You will not be moving parts, like making a skeleton walk...yet! So build something you can animate together, similar to your car model. Examples: Airplane, rocket, kite, vehicle (don't use your car, we will be using your car design for another animation unit!), etc. Use your imagination! You can make something up if you would like...just make it interesting!!
Friday, March 1, 2013
Friday 3/1 & Monday 3/4
Today students will finish their Mini Lesson Lamp and I will show the class how to add physical lights to their scenes. We also will enter the Render Fix listed below. After instructions, students will move on the Lesson 3 in NURBS Modeling- Lofting Curves.
Thursday, February 28, 2013
Render Fix
$exists=0;
for ($item in `getPanel -scriptType "renderWindowPanel"`) {
if ( $item == "renderView" ) {
print "renderView exists.\n";
$exists=1;
}
}
if ( $exists == 0 ) {
for ($item in `getPanel -scriptType "renderWindowPanel"`) {
//print ( $item + "\n");
if ( $item == "renderWindowPanel1" ) {
deleteUI renderWindowPanel1;
$renderPanel = `scriptedPanel -type "renderWindowPanel" -unParent renderView`;
scriptedPanel -e -label `interToUI $renderPanel` $renderPanel;
}
}
}
Copy and paste the script above into the Script Editor- Then FILE--> SAVE SCRIPT TO SHELF
Wednesday, February 27, 2013
Wednesday 2/27 & Thursday 2/28
Today you need to finish your EGG HEAD/EGG HOLDER lesson if you have not done so already. Remember your egg head must be sitting in your egg holder before emailing it to me. **Remember to Zip/Archive your file before attaching it!**
When you are finished, you may go on to your Lamp Mini Lesson. Requirements are listed below. I will teach you how to add a physical light to your lamp next class!
3A- LAMPS ARE DUE AT THE END OF THURSDAYS CLASS!
4B- LAMPS WILL BE DUE AT THE END OF FRIDAYS CLASS!
When you are finished, you may go on to your Lamp Mini Lesson. Requirements are listed below. I will teach you how to add a physical light to your lamp next class!
3A- LAMPS ARE DUE AT THE END OF THURSDAYS CLASS!
4B- LAMPS WILL BE DUE AT THE END OF FRIDAYS CLASS!
Monday, February 25, 2013
Monday & Tudsday 2/25-2/26
Today students will continue working their Egg Head and Egg Holder Projects! When you are done, put your egg head in the egg holder and email me your zipped/archived file!
Thursday, February 21, 2013
Thursday 2/21
ARTiFact # 7
Today students will finish up their Mini Lesson Table. Email the zipped file when complete. (20 minutes or so to finish the table lesson.)
As a class we will explore our new tools using a CV curve tool and the Sculpt Geometry Tool.
Once we are are familiar with the new tools, students will begin working on our next lesson in NURBS Modeling.
Today students will finish up their Mini Lesson Table. Email the zipped file when complete. (20 minutes or so to finish the table lesson.)
As a class we will explore our new tools using a CV curve tool and the Sculpt Geometry Tool.
Once we are are familiar with the new tools, students will begin working on our next lesson in NURBS Modeling.
Wednesday, February 20, 2013
Wednesday 2/20
Today students need to finish their Mini Lesson table. Remember, your grade is based on creativity and effort. MAKE IT GOOD! If you still need to finish your temple, then continue on with that today. BUT both are due at the end of class! Email your zipped file to duffyohs@gmail.com
If you are waiting to go on...work on the next assignment, the Egg Holder that starts on page 160.
If you are done with everything, used to extra time to do some productive!!!....NOT playing games, text messaging, etc.
No ARTiFact. We will catch up on Friday.
If you are waiting to go on...work on the next assignment, the Egg Holder that starts on page 160.
If you are done with everything, used to extra time to do some productive!!!....NOT playing games, text messaging, etc.
No ARTiFact. We will catch up on Friday.
Thursday, February 14, 2013
2/14 & 2/15
Make sure you are adding a color to your temple before emailing your zipped file to duffyohs@gmail.com
Once you are done with your temple, begin designing your Table Mini Lesson!
Thursday, February 7, 2013
Monday 2/11 & Tuesday 2/12
START TODAY WITH YOUR ARTiFACT AT THE BOTTOM OF THIS POST!
Today you will continue working on your temple tutorial. Check the page number you wrote down in your folder to figure out where you left off last class.
How do I get to my tutorials?
Open Maya --> Click Help --> Tutorials --> Getting Started with Maya 2011 --> Then scroll down to your page number OR enter the number at the top in the page number box.
Read the directions, follow the numbers and you should do great! If you have any questions, ask your neighbors! They can help you!
When you're done for the day SAVE IN YOUR H: DRIVE!!!
If you need a break, take it, but then get back to work...and please be respectful...don't bother the people around you.
How to Archive/zip a Maya File for email!
Zip/Archive:
Save your work File- Save Scene As (Always save in your H drive)
Zip/Archive File- Archive Scene
**When you zip/archive, there is an address that shows up in the bottom right hand side in a black box. In that black box it will give you the address of where your zipped file is located.
Therefore, it should state #Result: 'H:/(whatever you named your file).mb.zip
Attaching that file to an email:
Begin new email
Attach file: Search for where your zipped file is located and attach the file that says .zip
**If you attach a regular size file, your email will never go through. The files are WAY too big!
Thursday and Friday
Today we will choose a winner for the car building contest! We will learn how to zip/archive Maya files and send your projects to duffyohs@gmail.com!
We also will start our first Maya tutorial--making a temple!
Tuesday, February 5, 2013
Tuesday & Wednesday 2/5 & 2/6
Today we are going to continue with our car building contest! You will have the rest of today to complete your car. We will also discuss how to add different colors to different parts of your car. Remember: the winner gets a prize! Voting will happen next class! Good Luck!
Friday, February 1, 2013
1/31 & 2/1
Finish and Email your Elements and Principles Powerpoint to duffyohs@gmail.com
Today we will learn how to create Polygon shapes as well as NURB shapes and learn the difference between the two. We will also learn how to manipulate the shapes to make them look different than the standard shapes!
Today we will learn how to create Polygon shapes as well as NURB shapes and learn the difference between the two. We will also learn how to manipulate the shapes to make them look different than the standard shapes!
Tuesday, January 29, 2013
Day 3 & 4
Finishing elements and principles worksheet and begin our Elements and Principles Project!
EMAIL TO YOUR POWERPOINT TO: duffyohs@gmail.com
See Elements and Principles Project worksheet loaded onto Cole for project requirements.
Monday, January 28, 2013
Day 2 1/25 & 1/28
Today we finished our Maya learning activity and began our Elements and Principles Worksheet and Project.
Tuesday, January 22, 2013
Welcome to 3D Graphics & Animation!
Welcome to 3D Graphics and Animation. This blog is to help you stay on track in class. Each day I will post what are doing in class along with that days ARTiFact. In this class you will learn how use Autodesk's Maya. We will be learning a wide variety of different 3D modeling and animation techniques. I hope you enjoy and I am happy to have you in class! Welcome!
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